Android adaptive icon
Android adaptive icon: foreground and background
An Android adaptive icon is two layers. The phone crops the foreground and background into the shape that home screen uses.
How the icon is supposed to look
You design a full square. Android masks it to a circle on one phone, a squircle on another, and a rounded square on a third. Anything important has to sit in the safe center. The background layer should bleed to the edges, because the crop changes.
A store icon set exports both layers: the foreground mark and a full-bleed background taken from the same color world as the App Store and Play icons. A monochrome cousin of that mark is what themed icons on newer Android versions tint.
Separate from the Play listing icon
The 512 × 512 Play icon is the picture in the store. The adaptive layers are what the phone launcher uses. Both come from one generation, and both stay on the Store icons page so the screenshot editor keeps its own menus.
| Layer | Role |
|---|---|
| Foreground | The mark, kept inside the safe center |
| Background | Full-bleed color behind the mark |
| Masks | Circle, squircle, or rounded square, applied by the phone |
Common questions
Do I draw the circle myself?
No. Deliver the square layers. Android applies the mask for each launcher.
Is this the same file as the Play icon?
No. Play Console takes 512 × 512. The adaptive layers belong in the app.
Where is the menu?
In the dashboard, Store icons has its own Android menu, apart from screenshots.
Keep reading
Generate both adaptive layers
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